Evolved Cannon — Clash Royale Statistics
Evolved Cannon is in 8.0% of top-ladder decks and wins 52.3% of the matches it appears in.
- Popularity rank
- 24
- Usage rate
- 8.0%
- Win rate
- 52.3%
- Matches analysed
- 98242
- Elixir cost
- 3
- Rarity
- common
- Role
- building
This week
Over the last 7 days Evolved Cannon climbed from 4.1% to 4.8% usage. Top players are picking it up.
Where Evolved Cannon is played
33 of the 300 most-played decks run Evolved Cannon, across 4,401 top players. 74% of them are Cycle/Control decks — this card lives in one archetype.
- Cycle/Control — 74% of its players (3250)
- Bait/Special — 26% of its players (1133)
- Other — 0% of its players (18)
Played alongside
The cards most often sitting next to Evolved Cannon are Skeletons (3,566 players), Ice Spirit (1,864) and Barbarian Barrel (1,797).
- Skeletons — 3566 players
- Ice Spirit — 1864 players
- Barbarian Barrel — 1797 players
- Knight — 1708 players
- The Log — 1604 players
- Ice Wizard — 1515 players
Form by form
Evolved is the stronger form at 52.3%, against 47.9% for Base.
- Base — 4.8% usage, 47.9% win rate over 58929 matches
- Evolved — 8.0% usage, 52.3% win rate over 98242 matches
Cannon card facts
- Reach
- ranged
- Targets
- Ground
- Hit speed
- 1s
- Released
- 2016
Decks running Evolved Cannon
- Cycle/Control — highest win rate: Cannon, Mighty Miner, Furnace, Skeletons, Electro Spirit, Minion Giant, Lightning, The Log (32 players, 58.7% win rate, 3.1 avg elixir)
- Bait/Special — most played: Skeleton Army, Valkyrie, Goblin Barrel, Princess, Ice Spirit, Dart Goblin, Wall Breakers, Cannon (585 players, 55.5% win rate, 2.8 avg elixir)
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