Flying Machine — Clash Royale Statistics
Flying Machine is in 2.8% of top-ladder decks and wins 49.4% of the matches it appears in.
- Popularity rank
- 104
- Usage rate
- 2.8%
- Win rate
- 49.4%
- Matches analysed
- 33735
- Elixir cost
- 4
- Rarity
- rare
- Role
- troop
This week
Flying Machine held steady over the last 7 days, moving only 0.1 points of usage.
Where Flying Machine is played
8 of the 300 most-played decks run Flying Machine, across 505 top players. They spread across 3 archetypes, led by Cycle/Control at 45%.
- Cycle/Control — 45% of its players (225)
- Mixed — 35% of its players (178)
- Beatdown — 20% of its players (102)
Played alongside
The cards most often sitting next to Flying Machine are Lava Hound (259 players), Royal Recruits (246) and Barbarian Barrel (246).
- Lava Hound — 259 players
- Royal Recruits — 246 players
- Barbarian Barrel — 246 players
- Goblin Cage — 246 players
- Zappies — 246 players
- Royal Hogs — 246 players
Flying Machine card facts
- Units
- 1
- Reach
- ranged
- Targets
- Air & Ground
- Speed
- Fast
- Hit speed
- 1.1s
- Released
- 2017
Decks running Flying Machine
- Beatdown — highest win rate: Baby Dragon, Mega Minion, Zap, Barbarians, Lava Hound, Flying Machine, Tombstone, Fireball (54 players, 60.8% win rate, 4.0 avg elixir)
- Cycle/Control — most played: Royal Recruits, Barbarian Barrel, Goblin Cage, Zappies, Flying Machine, Royal Hogs, Electro Spirit, Arrows (107 players, 55.4% win rate, 3.8 avg elixir)
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