Dark Prince — Clash Royale Statistics
Dark Prince wins 52.1% of its matches and almost nobody runs it: 4.3% of top-ladder decks. On the numbers it is underused.
- Popularity rank
- 66
- Usage rate
- 4.3%
- Win rate
- 52.1%
- Matches analysed
- 53026
- Elixir cost
- 4
- Rarity
- epic
- Role
- troop
This week
Dark Prince held steady over the last 7 days, moving only 0.2 points of usage.
Where Dark Prince is played
30 of the 300 most-played decks run Dark Prince, across 1,350 top players. They spread across 4 archetypes, led by Mixed at 52%.
- Mixed — 52% of its players (697)
- Beatdown — 27% of its players (369)
- Bait/Special — 15% of its players (196)
- Cycle/Control — 7% of its players (88)
Played alongside
The cards most often sitting next to Dark Prince are Zap (856 players), Rage (651) and Giant (609).
- Zap — 856 players
- Rage — 651 players
- Giant — 609 players
- Fireball — 518 players
- Electro Wizard — 448 players
- Barbarian Barrel — 438 players
Form by form
The base card wins more than its upgraded form: 52.1% against 50.8%. The evolution is not the automatic pick.
- Base — 4.3% usage, 52.1% win rate over 53026 matches
- Hero — 3.2% usage, 50.8% win rate over 39330 matches
Dark Prince card facts
- Units
- 1
- Reach
- melee
- Targets
- Ground
- Speed
- Medium
- Hit speed
- 1.4s
- Released
- 2016
Decks running Dark Prince
- Mixed — highest win rate: Giant, Mega Minion, Zap, Bomber, Prince, Dark Prince, Rage, Lightning (20 players, 65.8% win rate, 3.6 avg elixir)
- Mixed — most played: Goblin Giant, Mini P.E.K.K.A, Zap, Dark Prince, Sparky, Electro Wizard, Rage, Heal Spirit (129 players, 57.5% win rate, 3.6 avg elixir)
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