Evolved Witch — Clash Royale Statistics
Evolved Witch appears in 9.1% of top-ladder decks and wins 46.6% — the weakest end of the ladder at this level.
- Popularity rank
- 19
- Usage rate
- 9.1%
- Win rate
- 46.6%
- Matches analysed
- 111092
- Elixir cost
- 5
- Rarity
- epic
- Role
- troop
This week
Evolved Witch held steady over the last 7 days, moving only 0.2 points of usage.
Where Evolved Witch is played
20 of the 300 most-played decks run Evolved Witch, across 1,673 top players. They spread across 3 archetypes, led by Mixed at 69%.
- Mixed — 69% of its players (1151)
- Beatdown — 20% of its players (338)
- Hybrid — 11% of its players (184)
Played alongside
The cards most often sitting next to Evolved Witch are Arrows (1,526 players), Giant (1,122) and Bowler (873).
- Arrows — 1526 players
- Giant — 1122 players
- Bowler — 873 players
- Giant Snowball — 873 players
- Graveyard — 873 players
- Zappies — 840 players
Form by form
Evolved is the stronger form at 46.6%, against 32.5% for Base.
- Base — 0.6% usage, 32.5% win rate over 7484 matches
- Evolved — 9.1% usage, 46.6% win rate over 111092 matches
Witch card facts
- Units
- 1
- Reach
- ranged
- Targets
- Air & Ground
- Speed
- Medium
- Hit speed
- 1.1s
- Released
- 2016
Decks running Evolved Witch
- Mixed — highest win rate: Witch, Skeleton King, Royal Giant, Zappies, Fisherman, Tombstone, Fireball, Barbarian Barrel (21 players, 62.9% win rate, 3.9 avg elixir)
- Mixed — most played: Witch, Bowler, Giant Snowball, Giant, Guards, Zappies, Arrows, Graveyard (499 players, 54.5% win rate, 4.0 avg elixir)
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